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Devlog
Sneak Peek for v.beta 1.1 №3
March 24, 2024
by
ANDYORSEN
1
#indie, #roguelike, #roguelite, #rpg, #MMO, #MOBA
G'day, and another month is behind us. Studying has slowed down the game development quite a bit, so much so that the closed beta test hasn't been done yet. Believe me, my friends themselves are eager...
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Sneak Peek for v.beta 1.1 №2
February 21, 2024
by
ANDYORSEN
2
#roguelike, #avatar chat, #mmo, #combat, #chibi, #indie
Hi. It's been something like a month since last devlog, so I'm ready to share some development news! In the last post I said I'd go into more detail about the combat system, so let's get started! PvE...
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Sneak Peek for v.beta 1.1 №1
January 21, 2024
by
ANDYORSEN
1
##MMO, ##MMORPG, ##devlog, ##combat, ##avatar-chat
Hi everyone, this is ANDYORSEN. There is a lot to tell about the developments of beta 1.1 update, so let's not delay! The first thing I'd like to report is that I've again adjusted the game developmen...
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Beta 1.0.1 Patch
January 05, 2024
by
ANDYORSEN
1
#MMORPG, #MMO, #avatar chat, #devlog
Hi, happy new year everyone! As written in the previous devlog, a patch fixing critical bugs in the game has been released, and here is the list of fixes: - Fixed furniture sticking to the cursor when...
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Beta 1.0 release
December 30, 2023
by
ANDYORSEN
1
#MMORPG, #devlog, #avatar chat, #update, #new game
A new version - Beta 1.0 - has been released! As I said in the previous post, I have rethought the approach to the project development, starting the development on the basis of more recent development...
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Sneak Peek for v.beta
December 15, 2023
by
ANDYORSEN
1
#avatar chat, #mmo, #mmorpg, #update
Hello, it's been 11 days since I released a prototype called "ZerixWorld Classic", well, it turns out that a lot can change in eleven days. I thought it would be better to make a remake of my old game...
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v.dev (actually i dunno why i publish it before the betas)
December 03, 2023
by
ANDYORSEN
1
#avatar chat, #mmo, #devlog
Literally, I don't know who would need an unplayable prototype, but for the future I want to say that in just one update this will be fully playable! And at the end of the development of the main feat...
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